Exploring Voxel Global Illumination In Custom Game Engine 3

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  • some current result for my VXGI renderer that I've been developing, still have a lot of bugs and need further optimization, and ...
  • Implemented half resolution path traced
  • An initial implementation of
  • In this video, I show off the new raytraced
  • More

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voxel global illumination in custom game engine :3 Try CodeCrafters for free today: https://app.codecrafters.io/join?via=DouglasDwyer Dynamic diffuse Showcase of a new A demo of my experiments with real-time path traced

Voxel

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